I am Sreedhar G presently working as Creative Director in Micro Objects.
Having 10+ years experience in 2d, 3d and game technology. Worked with prestigious projects under top most companies in India like EA Games, Data Quest, Penta Media, Entertainments to name a few. Strong creative and technical skills in CGI and competency in all other areas including modeling, texturing, rigging, animation, lighting, effects, rendering, Scripting, Game development and composting. Excellent leadership, communication and problem solving skill Shoot Supervision.
Specialties: Character Animation, Character Setup, Technical Support, Technical Direction, Creative Direction to all Departments, Animation Supervision and Trouble Shoot.
Micro Objects pvt ltd
Creative Director – Present
Currently working as Creative Director for M/s Micro Objects Pvt Ltd. Cochin. Working on IOS and android games using Unity3d and Carona.
Creating Estimations, Taking Interviews, Team Building, Setting Pipeline for Project from 2d Pre production to Modeling, Texturing, Rigging, Animation and Lighting, Rendering and Comp for Teasers and For (Unity3d) Game projects.
Conference calls with clients and Managers regarding the projects. Updating weekly status of project. Trouble shoot the technical problems. Make sure the team completes work within Deadline. Responsible for creative decisions and comments about shots in order to achieve the required look.
Technical Animator – Apr 2012
Worked with EA-Tech ANT product team developing animation software solutions for the company. This involves design, animation, Motion capture animation setups Rigging, Facial Animation rigging and animation for game development, developer training, game team co-ordination and support (world-wide), prototyping features for teams and for future technologies.
CG supervisor/Technical Director – Apr 2011
I was a creative supervisor for the facility and artistic leader for the artist group. Responsible to the client(s) for the aesthetic and creative results of the work, set the direction for visual effects and managed supervisors for the production need. Accountable for on time, on budget execution and delivery-as well as quality of all contracted work. I was responsible for making technical decisions on all aspects of computer graphics in order to complete shot work for production including shader writing, rigging, look development, effects, dynamic simulation, lighting, compositing and rendering. Responsible for creative decisions and comments about shots in order to achieve the required look.
Animation Supervisor TD – Jul 2008
Rigged, animated the Promo of Greeva. Setting up Pipe line for the Entire film, Setting up Motion caputure pipeline and Muscle system. Working closely with management for making budgets and team size Tools and new techniques as productions required.
Technical animator – 2008
Setting up pipeline for Torque game engine from Max. Export to Creating rigs and with motion capture data in max. Creating Batch Scripts as per production required.
Sky works Studios
Animation Supervisor – Jun 2007
Led team of 10 animators and 4 riggers. Guide animators to execute client and internal creative direction Match animators with shots based on complexity and skill level Periodically revise priorities Provide input for animation delivery schedule Maintain anim related info in a tracking system Communicate/resolve issues downstream in the pipeline Act as interface between animators and riggers http://thebunnytales.com/#
Animator – 2006
Creating rigs and animation loops. Setting up Exprot Pipeline for Valve (Halflife2) engine. Led team of 3 programmers and 2 riggers.
Artist – 2004
Checking the folder drawings (Keys) according to story board Checking the Exposure sheet with dialogue. Adjust the character According to model sheet Getting approval from supervisor (Checking Department) Creating Cleanup and IBs according to animators and story board requirements
FinalCleanup Artist – 2001
Adjust the character According to model sheet Getting approval from supervisor (check dep) Creating Cleanup and IBs according to animators and story board requirements
Describe your studies, involvements, and accomplishments at this school.
Dept of Technical Education
Higher Diploma in Drawing
Describe your studies, involvements, and accomplishments at this school.
Surfacing Team Lead at Dreamworks Dedicated Unit
when come to troubleshooting, it was sreedhar who was approached first, he is a Technically and artistically sound fellow and a Bug to always explore new things, i worked with him for almost 2 years in 2 different companies and it was a great fun, he is a gud chap and a great team player
Sr. Technical Artist at Electronic Arts
Sreedhar is an amazing technical animator and was a huge asset to EA Canada's Technologies team. I would highly recommend Sreedhar, a great person and a hard worker.
Head, OAP, ZeeQ at Zee Entertainment Enterprises Limited
Sreedhar has the interesting knack of being able to slove problems. He is always interested in helping people in whatever capacity. He is extremely knowledgable and a very quick learner. He is a great blend of artistic and technical abilities which makes him a asset in whatever project he is a part off. I wish him all the best for his future endeavours and would love to work with him again!
Glen Clack (LION)
Co-Founder, Owner and Director at ABC Marketing and Distribution FZ LLC
Sreedhar is an expert in his field, whose endeavors are widely acknowledged by his peers. He is a true professional and an asset, as a business partner, employye and friend
He is a person of great skills in arts as well as in technical aspects of gaming. He played a key role in completion of game demo in Veda games , i was always impressed by his ideas and hard working.He is a great asset for any company..
Associate Technical Director at Electronic Arts
Sreedhar brings lot of innovation in simplifying and automating workflows in Maya. I remember one instance where he simplified years old workflow of creating AITrajectory and Mirror Joints with a Mel Script, which no one thought of earlier.
He has excellent skills in Maya especially in writing Mel scripts, Animation and Rigging. His good technical skills give him edge over his peers.
He was very active in sharing knowledge with community by creating training video etc. He is very reliable and dependable. He quite openly puts forward his suggestions and things that he sees as improvements. Given a chance I would like to work with him in future.
UI Designer/Developer at PositiveEdge Technologies
He is a gentle, highly skilled and down to earth person i have ever met. He is having amazing skills in solving technical tasks. working with him is a fun and he encouraged me in every aspect from the past 8 years! we started our career together in Animation industry and i personally recomend him for any position more as a technical point of view also on creative side
Director of Product Development at EnerNOC
Sreedhar is a professional who is passionate about his work and is a great source of ideas. He also searches out feedback since he wants to continually improve his craft. I enjoyed working with him.
Assistant Director - Nickelodoen TMNT Animated Series at Bardel Entertainment
Sreedhar is a man of many talents. We brought him on the project as an animator but he managed to find and fix problems in programming and rigging as well. He's a very driven individual and he's concerned with producing work to the very best of his abilities. I'd work with again in a flash!
Srinivasa Gopinath Rao
Senior Graphics Software Architect
Sreedhar has a very vast experience in the field of Modeling,Texturing,Rigging, Animation, Compositing, Rendering, VFX - all the stages of CG digital pipeline. I know him as a colleague and a friend while working at EA Hyderabad. He was our one point contact as an artist for all the work done at EA Hyderabad. He has worked as technical CG supervisor, VFX supervisor in his previous roles. He is a really talented person. He is well versed with tools such as Maya, MotionBuilder, Photoshop etc.
Rigging Lead - CG at Prime Focus
Its not easy for anyone to be Smart and cool headed at same time even when you are managing lots of stuff, and still doing your own work too, a multi talented sree is well all round example of what all rouncer can be. His Animation skills are not only sharp but are true to life in essence of animation. He is godfather to me in this field. what more can i say.